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How Dragon Quest Builders 2 delivers the continuity that the first game was missing


Game Theory by Matt C.

One of the most common complaints about the original Dragon Quest Builders—an otherwise excellent game—was the way its story mode impeded the sense of progress. In short, the story was divided into four completely separate chapters, each of which started you from scratch in terms of character progress. Once you completed one chapter, you'd go into the next one with your inventory all your learnt recipes left behind.

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