Review: Pokémon Mystery Dungeon: Rescue Team DX (Nintendo Switch)
Review by Matt S.
If I were to ask everyone reading this to raise their hands if they are thoroughly sick of the roguelike genre being appropriated by indie developers to replace the joy of finely crafted levels in favour of randomised "endless" content, I would imagine that most people would indeed raise their hands. The roguelike is to indie developers what stupidly big open worlds are to AAA-blockbuster developers, and it's every bit as exhausting to come across yet another one. Ironically, however, the original roguelike - the Mystery Dungeon formula pioneered by Chunsoft (now Spike Chunsoft) so many years ago - is the exception to the rule and it is anything but exhausting to play one of those. Chocobo's Mystery Dungeon on the Switch last year was an absolute delight, and this here Pokémon Mystery Dungeon: Rescue Team DX, is much the same.
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