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Review: Xenoblade Chronicles: Definitive Edition (Nintendo Switch)


Review by Matt S.

Takahashi Tetsuya, the director of the "Xeno" series and the head of Monolith Software, seems to have two themes that he loves returning to in his work; the conflict between the artificial and the biological, and a Nietzschean love of rebelling against "God". There's the famous story about how Xenogears - the first "Xeno" game - was originally pitched as the plot for Final Fantasy VII, but was eventually rejected for being "too dark"... and much of that had to do with the plotline involving "killing God," and events in which massive Gundam-style robots would slaughter entire villages of people.
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