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Developer Q & A: On what to expect from Gust's upcoming Fairy Tail


Interview by Matt S.

Last year, three titles in the Atelier series released in a single year. In that context it is almost surreal that we've had to wait this long for Gust to drop its next game, but now it's just around the corner. Fairy Tail is a licensed game to the popular anime and manga series, and while Gust's parent company, Koei Tecmo, usually turns licensed games into Warriors (Musou) titles, in this instance they've instead decided to give the reins to the JRPG specialist within the group, and the results are looking promising indeed.

It releases in just a few weeks now. Ahead of the launch, we had the opportunity to drop a couple of questions to the game's producer, Kikuchi Keisuke, on what we can expect from the game, some of the things to look out for, and what might be in the future for Gust from here (to date, there have been no announcements for what comes next).

Also, just as a head's up, can all Dead or Alive fans please read the last question and do me a favour and drop Koei Tecmo a note asking for a Marie Rose JRPG? It's long past time my girl got the game she really deserves.

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